The big ones are: Losing machines when they explode or are mined with a pickaxe. I lol'd. I found the following in the server log. #1. 5% (1 in 8) chance of producing Scrap. So this mod is so nostalgic for me and I am glad to see any progress for it. CryptoMedium voltage is 32 to 128 eu/p. Battery boxes can accept any voltage without exploding. (EU -> RF) Converter: Put IC2-EU into Forestry's "Electrical Engine" facing RF machines or Conduits. It's made by one of the IC2 developers and allows you to use RF in IC2 machines directly. Skillotic0703 commented Aug 31, 2017. Jan 5, 2016. A simple example would be Macerator > Electric Furnace. You need to craft an Advanced Machine Case in order to progress into Industrial Foregoing. You really need to do a bit of everything as you go through E2E. IC2 now available for 1. Then TE basically replaced all of the IC2 machinery. There's some complaints on the thread recently so I don't know if it still works. CryptoI was working on pulverizing some tin ore, and BOOM! My electrical engines explode, disintegrating all my IC2 machines and Thermal expansion machines near it, as well as myself and my inventory. 5 in fact. x環境ではこれらIC2 experimentalを要求するmodとは原則として共存できない。There are machines to assist with this in IC2. this reactor. either way people will still use up server resources. 64] Advanced Machines V3. I've been using IC2 for years. Tin cables can take extreme low voltage, copper can carry low votage, gold carries medium, glass fiber carries high, and high voltage cable. You now just need to ensure the sum of Eus being generated is not greater then what a machine or storage unit accepts; greater eu causes the machine to explode. 10, sorry if something's not valid above. If you like crystals that actually grow when you see them, choose Factorization. This is because EU/b isn't applied on the total EU/t that travels the cable but on every single EU-Packet. I'm running Immibis Core, as well, if that helps. Reactions Received 12 Posts 1,081 Location Germany. INPUT: Accepts up to 128 EU/packet (Medium Voltage) into any of its 5 input faces, with unlimited EU/tick. To use the Wrench to remove a machine, simply "Right-click the machine. maintenance-free, non-exploding IC2 reactors and also power sources based on Calculator "plugs. Use HD setting. There should be no need to do a clean install. TheHawk3672 Feb 27th 2022. IndustrialCraft2: How to Stop MFE From Overloading Machi…In IC2 experimental (1. The main products from the other two machines go into the sorting machine and have. Also IC2 Classic provides an API which allows you to register your own Wrenches to it so that you can support IC2 Exp and IC2. The Compressor is made by 1 Machine block, 6 Stone, and an Electronic Circuit. Copy link Author. An MFE should be able to take in 512 EU/t safely without going kablooey. cindylo. g. drcrazy added 1. Not entirely familiar with the mechanics of all the 1. 86. DeliciousOmurice • 5 yr. I've just always wondered if spewing stuff into the world was an intentional design choice or something that couldn't be avoided? comments sorted by Best Top New Controversial Q&A Add a Comment If he was to spend time setting up IC2, he would have less output after having spent more time and mental energy figuring out the power system and connecting the machines. Wrench (IndustrialCraft 2) The Wrench is an item added by the IndustrialCraft 2 mod. The point of gregtech is to use the ic2 base systems (like the energy system) but it implements its own machine system with different sets of functions/tiers. A typical basic machine uses 600 gJ every second - less for low power machines like the Oxygen Sealer, more for high power machines like the Electric Furnace. For example, trying to power a Macerator (tier 1) with 128 EU/t (tier 2) will result in the Macerator exploding, destroying it. There is also a block cutting machine that can take a block of say iron and give you 9 plates in one go. Really appreciate your work that you are doing. 10, sorry if something's not valid above. 7. Crop-Matron. It would explode instantly. A simple example would be Macerator > Electric Furnace. ago. People say that use a LV transformer but doesn't work (If this is a noob design, I'm very sorry)I like the way some packs punish you like IC2 machines exploding. Business, Economics, and Finance. Speiger added In Progress In Testing Feature Request labels on Apr 8, 2015. 10 mods in that pack however, from what I do know, the main source of going between those two power systems in the past has been Immersive Engineering, which that pack does not include, so I'm leaning towards that you will need an EU power source, and I'd suggest also energy storage, just because of. It will make IC2 machines auto-output in an inventory of your choice (or the first inventory it finds, that setting exists too. 8+ though. Note that the MFE unit stores 15 times the power. Edit: In IC2 Experimental you dont need to transform your EU. In IC2 you have your basic ore processing, I'd say getting some utility machines like the Metal Roller and Ore Washing Plant would be your second tier, your next priority after having the basics set up, then you'd have a nuclear reactor and thermal centrifuges next, and finally you'd be able to step into matter fabrication if you wanted to. 1. Rather than machines exploding when they have more voltage than they can handle, things explode when they receive more power than they can handle. Only the machine itself explodes though. It uses Micro Infinity (µI) to both smelt items and to create alloys like Dark Steel. I've always thought that Mekanism Univeral cables could connect to ic2 machines/batboxes, but I can't seem to get it to connect. nuclearcraft piles/batteries are also good RF -> specific IC2 energy tier outputs. I know that regular wind generators lose power if there are blocks around them, but do Kinetic Wind Generators follow the same rule? Is there any way to transport Kinetic Energy to the Kinetic Generator besides being directly attached?The Mass Fabricator is an advanced machine that generates Universal-Usable Matter. For example, if a machine receives one 32V packet and another 24V packet, the total EU/t received is 32 + 24 = 56 EU/t. However, pretty much everyone on the server I admin that has used IC2 has had issues with their machines exploding. . The kinetic generator produces 12EU/t (wood rotor, low alt) and there is 3K EU in storage. 5. Heat may be removed by several different cooling methods. W. The omniwrench is a good idea, but it overrrides that IC2 mechanic, and doesn't loose durability. with the pretty heated discussions lately about the way that IC2 exp is going I started wondering, what would others change in IC2 exp for it to be more to their ideas. Chained storage blocks (i. #3. Bio generator works fine when going without stopping but when stopped It can store up to 30k eu and then It will explode basically any IC2 machine. Low power output that can be used to run basic IC2 machines. So i did the conversion using RF Consumer and Energy Brigde and IC2 Producer and connected it using glass fiber cables. There should be no need to do a clean install. Build another second reactor, this will be the main reactor 6. Step 7: The Soothing Hum of Power []. It makes complete sense and if you play with your eyes open you can avoid it. . Buuttt they become horribly inefficient. It appears randomly. 0. In some cases, the machines might explode. RSS Feed; Last Reply. It doesn't have the complexities that IC2's Reactor has, but it's a lot more dangerous and can put out insane amounts of Redstone Flux (RF). The Multi Functional Electric Storage unit or MFE is the third tier of energy storage devices in IndustrialCraft2. . Ender IO machines can be set to output and input on the same side using the Configure IO button. So if you wanted to use IC2 machines (which with overclock upgrades can get insanely fast) but generate RF with all the nice RF generation options, that should be doable. Many mods interact with it, but the main mods include: Railcraft provides power. The thing about IC2 is that its the E-Net itself that does the exploding, and while we do register with the net, I think we tend to directly push power into the receiver via the interface (Java) directly. If you supply it with any more energy than low voltage (32 EU/t), the Compressor will explode! The Compressor consumes 625 EU. 2) IC2 "stickreed". My nuclearcraft. tl;dr if people get more stuff more efficiently, they generaly dont 'stop' they just keep going and then demand a use for all the stuff they hoarded. A nuclear reactor is a multiblock structure that is used to generate power for the IndustrialCraft 2 mod. Sometimes they do, but more often than not the machine doesn't implement the right gate options. Copper Cable, maximum throughput 128 EU/ p in MC 1. 9! WITHOUT NATIVE RF SUPPORT! Hilarious, you sure got us good! I just love that the IC2 devs put time and effort into making a working prototype of IC2-RF as a hilarious joke instead of actually fixing their e-net that has been broken for years. ago I'm not sure if you're aware of this already, but in IC2 lately, the concept of EU/p is gone now. Enigmatica 2 Expert Server 1. 32 EU/t before exploding When fully charged, the extractor can exhibit the separating power of almost -760 Gibbl! HAYOIt is the base for most IC2 Machines, items and tools. Machines Category page. There likely isn't a config for it. Try moving the ic2 machines further into the chunk. For example, trying to power a Macerator (tier 1) with 128 EU/t (tier 2) will result in the Macerator exploding, destroying it. Handy dandy IC2 overclockers sheet. Jul 29, 2019 1,181 0 1. But this quantity of panels caused inapropriate lags during sunrise and sunset in game. It supports Charge from Factorization, EU from IndustrialCraft 2, MJ from BuildCraft, Steam. Press IC2 ALT Key + IC2 Hub Expand Key while wearing IC2 gear to cycle. EU is Packet based, so EU/t is never limited, but EU/p is so you will need many blocks outputting power to reach high EU/t values. However, pretty much everyone on the server I admin that has used IC2 has had issues with their machines exploding. IC2 machines all sides are in, & you can use an upgrade to choose which side to auto eject from, so you could use 1 interface to push crafting pattern recipes & accept the finished product. common. IndustrialCraft 2. I hooked up 3 high voltage solar arrays to a MFSU to power an electric furnace. (RF -> Greg-EU) Add a GregTech "Pneumatic upgrade" to GT machines/Battery Buffers, then. That's needless. Install Java 7 if you want to use this mod for your server. The reactor can be controlled via the wiring system by connecting wires to the Set_FissionRate and Set_TurbineOutput connections in its wiring pane. Advanced Machines Addon for 1. 7. Extreme Voltage windmills just sounds way too funny though. Ic2 does have it's uses. I have this IC2 problem and still have my half noob in my brain and google won't help me my problem but IC2 machines keep exploding. (EU -> RF) Converter: Put IC2-EU into Forestry's "Electrical Engine" facing RF machines or Conduits. I am sure. C. I've tried shift right clicking/right clicking/shift left clicking on the cable using the mekanism configurator, but still can't seem to get it to work. The goal of the pack. 12 as an IC2 addon, with the development split into 2 main phases: 1) Adding non-machinery content, and 2) Adding machines. Then severed the wire coming off the MFE, to place the machines + transformers, then reconnected the wire. In combination with a Compressor, it will automatically extract the Water with no need to use an Empty Cell. Unfortunately mods for direct conversion from EU to rf or any other mod's power system are pretty rare or outdated. Though there are aspects of IC2 that are accurate to reality, they are uncommon in day to day life and therefore less intuitive. I am using Mekanism, where energy conduits can directly power IC2 machines, therefore allowing a Big/Extreme reactor to power IC2 machines, and not require any IC2 power at all. IC2 or Gregtech machines), you will need to use a Satellite to input items. It generates (most) Overworld Ores into the Nether. IC2 has micro crafting, good progression, and an interesting nuclear system. GT cables/wires can be used to connect IC2 machines, but pay attention to the EU output. Unlike the IC2 energy system, all GregTech energy-interacting blocks have limits on both the Voltage and the Amperage they can interact with. 130. Maybe a config option would be an idea for those that like it old style,. I fail to see how it makes you "think". IC2 batteries (of suitable tiers) can be charged in Galacticraft Energy Storage Module and Energy Storage Cluster and can power Galacticraft machines, and the other way around. For more in-depth discussions, there is a discord-server available. IC2 Experimental began in 1. Not in front of my E2E game but I seem to remember that the energy cubes are. IC2 experimental has no exploding machines or wire load limits. I can't find anything about the efficiency upgrades and how to. Whovian. My goal is to then give them, my players, familiar starting ground, but options to expand and grow. However, if you upgrade your wrench into an Electric Wrench, and toggle it to loss-less mode (this mode removed since IC2 v2. - The blocks storing energy works differently from IC2. 16 32 EU Packets every tick could go through 10 blocks of less lossy Copper or Tin Cables and only lose 2 EU/t per packet, but with 16 packets that's a loss of 32 EU/t. Crafting The Compressor is a component of the Recycler. r/feedthebeast •. Example: in classic IC2, you could have six batboxes all outputting 32 EU/t into one cable. What can I do to stop this? did the Batbox blow up? the power system. Power Tiers . Exploding mechanisms. However, if you upgrade your wrench into an Electric Wrench, and toggle it to loss-less mode (this mode removed since IC2 v2. Needs to have it in Lossless mode to guarantee machines not to break. (Although I hear that 1. I tried looking into config files but didn't find anything related to eu output. Is it possible to add back the machines exploding and cable stuff from IC2 classic to IC2 experimental?The Wrench is a basic tool added by IndustrialCraft 2, which can rotate and safely dismantle IC2 machines. One MFE is the equivalent of 15 BatBoxes. Yes, as IC2 also uses the ini files for adding nearly all of the crafting recipes (the only ones that don't are things like the quantum suit dying recipes). Voltage is a measure of the amount of EU a generator in Industrial Craft 2 will generate per-tick. With mods that store your corpse, it's a fun way to permanently lock up your inventory; which gives me a very calming zen feeling of detachment from material possessions. The Rotary Macerator is an upgraded version of the Macerator. It grows very quickly and drops sticky resin when harvested. As you can see, the cut-off point is 13 overclockers for the furnace, 10 for the recycler and 16 for the rest. Suddenly Thermal Dyanmics comes and even that's not true anymore with infinite RF/t conduits. I built the Replicator a few days ago, connected it to my MFE with a glass fibre cable and found that I needed to build a scanner and Pattern Storage. I have this IC2 problem and still have my half noob in my brain and google won't help me my problem but IC2 machines keep exploding. EU is a much more involved system than FE/RF. Why did this explode? 11 15 comments Best Add a Comment That_Batman • 10 yr. My…To tell a Terraformer what it is actually supposed to do, craft a TFBP and program it. Change ignoreWrenchRequirement = false to ignoreWrenchRequirement = true. They are not easy to make. I've tried shift clicking, putting into the 4 upgrade slots, etc. Just put a HV conduit/transformer thingy on one, another on the IC2 machine, and connect with HV wire. Main article: Energy Storage Upgrade (IndustrialCraft 2) Energy Storage Upgrades increase the internal Energy Units (EU) buffer of machines by 10,000 EU and are crafted like so: Energy Storage Upgrades add 10,000 EU per upgrade to a machine's internal buffer. Doing so will also save 50% of the energy that would have been used had every stack been smelted by itself. Use your preferred RF cables to charge the cube and then either place IC2 machines directly next to the cube or run IC2 cables out from the cube. Doing ic2 crops can be really annoying, but stickreed is useful. Is it possible to add back the machines exploding and cable stuff from IC2 classic to IC2 experimental? The Wrench is a basic tool added by IndustrialCraft 2, which can rotate and safely dismantle IC2 machines. BC machines don't "randomly explode". curseforge. After detonation, extreme lag may occur, as item drops from the blast will. But NEI lists all the items I have questions about as IC2 stuff. If a packet larger than its max enters a cable, the cable will melt. These produce 750L/s, 1500 L/s, and 2250L/s for each tier. Breaking up packets into smaller one increases loss, not reduce it. 6+ can have hundreds of machines connected, each emitting 128EU packets, and not burn out, but if a single machine was connected with 129EU/p or greater, the cable would burn. It accepts a maximum of 512 EU/packet, or HV (High Voltage). It acts like an ordinary TNT block, though it is five times more powerful. When stepping down, you can pull from 4 sides to split the power into 4 packets; you maintain the same EU/t and are. 1 Page 1 of 2; 2; Mark All as Read. In the case of IC2, a core component of its gameplay is the tiering of power generation, and the management of production and consumption voltages. One way, perhaps the only way to obtain plutonium is from processing the depleted fuel rods from an IC2 reactor. I dont know how the ic2 reactor works, I just know you connect wires to where the power comes out and connect to the machines. This machine uses 1,000,000 EU to generate 1 mB of UU-Matter. 鉄インゴットを更に精錬するとことで精製出来る上質な鉄。IC2ではこれを主体として機械や道具を作ることになる。 粉砕すると普通の鉄の粉になるので、普通の鉄に戻すことが可能。 ウラニウム (Uranium) 新たに追加されたウラニウム鉱石。Try breaking off sections of your network and trying to craft an item. You need a transformer (possibly 2, I can't remember). The machines exploding with higher voltage is maybe a tad overdone. It is the most powerful explosive in IndustrialCraft 2, and has a blast similar to a Nuclear Reactor meltdown. The Geothermal Generator is an IC2 Machine used to generate EU. With stock IC2 machines you are paying a little extra for convenience and on demand crafting. this reactor. And I would like something that was from IC2, machines exploding if incorrect. It's a heavily multiplayer based modpack based on creating towns and nations with others, researching new technologies, running governments, building infrastructure, and a whole lot more! r/feedthebeast •. Generators produce power by burning the same types of solid fuels one would normally provide a Furnace in vanilla Minecraft with. There's some complaints on the thread recently so I don't know if it still works. 12. IC2 is not like that, the ingame documentation is non existing, so you have to resort to a wiki, which isn't particullarly well mantained. My storage room was on the other side of a wall from that one. Each Bat Box outputs a single 32 EU Packet every tick (32 EU/t). It has a "Furnace Mode" button in the bottom-right corner with three different options: Furnace Only: the Alloy Smelter will only smelt Furnace recipes. the proposed system in the experimental version is a violation of everything that i know about electricity. Transformer Upgrades have the effect of the tier going up by 1, per upgrade, which means, for example, 3 Transformer Upgrades would let a machine normally only capable of accepting 32 EU/t without exploding be able to take 2048 EU/t. Realistic Explosives. IC2 machines can be connected to RF with a mekanism universal cable. 4 stuff) machine and wire explosions have been disabled because the dev(s) are still working on the system and/or it is somewhat buggy (wires can transfer mostly unlimited power for example) The machines never randomly explode. The result is a cascade of exploding machines. r/feedthebeast. In the original IC2 machines, when upgrades, and transformers are used on a machine it lists the EU, and power storage each has. Based on a comment by an IC2 Classic Dev in August this appears to be a relatively new feature. I personally consider Extreme Reactors my reward for surviving IC2 reactors. And while it must be under 10k characters, it doesn't say how many i'm using. Transformer Upgrade []. exploding machines exploding is ultimately a fail state and a very final one at that. (note,scanner I think can't take upgrades and is stuck on L4 power. I used a Nuclear Reactor with 6 reactor chambers and all slots filled with a stack of Quad Uranium Fuel R. I'm having trouble working with IC2 in the Direwolf20 1. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Press IC2 ALT Key + IC2 Mode Switch Key while wearing helmet to toggle. [IC2 Exp][1. The reason why your furnace is exploding is because it takes LV power without the upgrades. . If you like crystals that actually grow when you see them, choose Factorization. This mode allows people to build IC2 Energy Systems without exploding machines. The IC2 energy network is (in Vanilla IC2) proprietary, meaning lots of work for a sufficient and efficient energy production setup is solely for your IC2 stuff. ' For the quarry in buildcraft 2 - see this . They are made by putting 8 Refined Iron in an O formation. Now there is a 100% success rate in IC2 Experimental with the Wrench and the Electric Wrench, so feel free to crank. Though, to understand IC2, you need to understand a. 7 comments. The Macerator receives 2 separate 32 EU packets every tick: No packet exceeds 32 EU so it is safe voltage wise, and since it received two packets it is getting a total of 64 EU/t. The real unique feature of IC2 (even exp) is that energy gets sended/injected by a seperate network which does everything for the generators/receivers and cables only are used for pathfinding + features (burning/shocking) That includes also the explosions. It makes complete sense and if you play with your eyes open you can avoid it. 0? cindylo; Aug 31st 2013; 1 Page 1 of 2; 2; 1st Official Post. 10] Advanced Machines - now with Array. You can see their max input in NEI or if you. If the storage is full, the generators stop producing power and using fuel. To process 4 ores in a macerator normally costs 2400 EU with a batbox. Somehow it makes sense- you have a delicate piece of equipment, smashing with a pick is probably a bad idea. Heat may be removed by several different cooling methods. I don't think IC2 explosions are that bad anymore. We have wires and pipes to connect these machines. TMT & IC2 Classic Dev. 2. Certain machines (including energy storage blocks such as the. Storage blocks will only retain 80% of their EU when removed. To start canning, put the food you want to can in the upper slot and the cans in the lower slot and supply power, either by cable or with a battery in the left slot. They are fairly expensive to make, but are extremely fuel efficient, fit for specific applications such as powering a farm or other small automations. IC2 machines to not push by default, so you need to use something that pulls the items out. In the past, mods like IC2 among others had machines that could explode if you supplied them with the wrong tier of voltage, and mods like Gregtech even had machines that could explode in the rain. Tl;Dr: IC2 isn't made like the RF mods (big numbers!). RF to EU conversions are becoming less and less common in RF style mods and default modpacks because it's become more and more obvious that the ancient 1 4 RF = 4 1 EU conversion isn't balanced for modern, power creeped RF/FE. Not sure where we could post suggestions, but it would be nice to have more tooltip info like transfer rate on cables. I just don't want it to explode. 8. I've made us a Google Doc sheet comparing EU/t consumption, length of operation and total EU consumption for the overclocked IC2 machines. So far nothing that uses the canning machine shows, fuel rods, (filled) tin can, etc. Posts 45. 9, 1. 14. with the pretty heated discussions lately about the way that IC2 exp is going I started wondering, what would others change in IC2 exp for it to be more to their ideas. 66% increase in power drain. 10/10 ruse. I was once playing GT:NH and had just thrown up a cobblestone roof to keep the rain off. RotaryCraft is even more glaring, as nearly every machine requires that a player manage the multidimensional power system and one of my core design tenets is the problem-solving that results from that. Discuss advanced mechanics of IC² here. If you want an IC2 inspired mod that can be powered by your usual RF sources, go for. Battery boxes can accept any voltage without exploding. Craft = craft things. Whovian New Member. The Multi-Functional Storage Unit, also known as an MFSU, is an IndustrialCraft Energy Storage Device that stores 10,000,000 EU. Energy The Compressor needs an input of. . Hey just wanted to say that I am really happy to see the mod being updated. Exploding mechanisms. IC2 had a few machines that I needed, but other than that, I haven't had much use for it. I'm trying to power a Matterfab and a bunch of other Gregtech (Mindcrack version, so hard mode) and overclocked IC2 machines. but for that we first need to make a hammer and a wire cutter that take 5 iron each and create about 3 machines before they break, smash the iron with the. Note: most of these mods aren't going to work with 1. . I had seen this in survival but didn't know if more machines were affected or. HBM's Nuclear Tech Mod (NTM) is a mod centered around the creation of weapons of mass destruction, including but not limited to: Nuclear Bombs, Lasers, Guns, and Turrets. GregTech wrenches will work with IC2. I spent hundreds, if not thousands of hours playing the 1. Good job guys. Like honestly, just turn machine explosions off if you play either mod. Geothermal Generators accept both Lava Buckets and Lava Cells. Most other power systems are plug and play, but you actually have to think about IC2 power, which is why I like it the most. r/feedthebeast. 2. You shouldn't really need them anyway. However, once you get your machines running, you will quickly notice how smooth and well-designed everything works now. 7. #3. Wind Mills. :D. The result is a cascade of exploding machines. That said, at 120 EU/t, you're in the range of medium voltage. 4 stuff) machine and wire explosions have been disabled because the dev(s) are still working on the system and/or it is somewhat buggy. Ebkrem. CryptoThe Mass Fabricator is a high end machine capable of accepting up to 512 EU/t without exploding. The gregtech wiki is confusing when it says you don't need lossless mode because it is referring to machines exploding, not recovering the machine intact: in other words, a regular wrench will. Welcome to IC2! This is a tier 1 Tech mod. It is the most basic machine for electrical generation that can be upgraded. Gregtech should have equivalent functionality between its set of machines, though it's likely more involved than. 776. Fair warning, ic2 crops can only be auto-harvested by the IC2 machine (cropmatron I believe) My knowledge is mostly from 1. 28 comments. It was bad timing on my part to join the small server I play on. Messages: 8 Likes Received: 0 Local Time: 5:41 AM. The best analogy for the Draconic Reactor is the Nuclear Reactor from IndustrialCraft 2 (IC2). . I have personally never managed to burn a wire by accident. Then from the Batbox you can use IndustrialCraft2 powercables (like Insulated Gold Cable or something) to send EU from the Batbox to the EU machines. Skillotic0703 changed the title [1. 0. 4. I hooked up 3 high voltage solar arrays to a MFSU to power an electric furnace. Plutonium can also be used to craft passive, i.